Virtual
worlds can affect how everyday things are run. IBM is an innovative company
that revolutionized how we get data. With their Watson Data Platform,
retrieving data is easier than ever. Instead of having to sort through hours of
data, Watson allows you to organize all relevant data into useful information.
This allows people to take the newfound information and apply it directly to
their fields of work.
Virtual worlds can also bring people together.
For companies with offices around the world, it might be difficult to get
everyone in the same physical room. But through virtual worlds, people can
attend a meeting without physically being together. While this is
great for some people, it raises many safety concerns. By sharing information
in the virtual world sensitive information may be leaked and pose real-life
threats.
Creativity lives in virtual worlds because there
is so much inspiration. In virtual worlds ideas can be shared and improved
upon. It harbors creative ideas and allows them to grow. I think in the future
there will be more virtual worlds with their own audiences. They will become
larger and include more people. Once the information is digitalized it stays
there forever and the span of networks it touches will increase.
http://www.forbes.com/sites/dianemehta/2013/04/30/after-second-life-can-virtual-worlds-get-a-reboot/#566181e1143b
http://www.washingtonpost.com/wp-dyn/content/story/2008/04/01/ST2008040103032.html