Tuesday, October 25, 2016

Modeling Reality with Virtual Worlds

Virtual worlds can affect how everyday things are run. IBM is an innovative company that revolutionized how we get data. With their Watson Data Platform, retrieving data is easier than ever. Instead of having to sort through hours of data, Watson allows you to organize all relevant data into useful information. This allows people to take the newfound information and apply it directly to their fields of work. 

Virtual worlds can also bring people together. For companies with offices around the world, it might be difficult to get everyone in the same physical room. But through virtual worlds, people can attend a meeting without physically being together. While this is great for some people, it raises many safety concerns. By sharing information in the virtual world sensitive information may be leaked and pose real-life threats. 

Creativity lives in virtual worlds because there is so much inspiration. In virtual worlds ideas can be shared and improved upon. It harbors creative ideas and allows them to grow. I think in the future there will be more virtual worlds with their own audiences. They will become larger and include more people. Once the information is digitalized it stays there forever and the span of networks it touches will increase. 

http://www.forbes.com/sites/dianemehta/2013/04/30/after-second-life-can-virtual-worlds-get-a-reboot/#566181e1143b


http://www.washingtonpost.com/wp-dyn/content/story/2008/04/01/ST2008040103032.html

No comments:

Post a Comment